The PC Games Global Market Report 2020-30 by The Business Research Company describes and explains the global pc games market and covers 2015 to 2020, termed the historic period, and 2020 to 2025, termed the forecast period, along with further forecasts for the period 2025-2030. The report evaluates the market across each region and for the major economies within each region.
The PC Games Global Market Opportunities And Strategies Report covers pc games market drivers, pc games market trends, pc games market segments, pc games market growth rate, pc games market major players, and pc games market size.
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The pc games market report focuses particularly on identifying the trends, opportunities, and strategies that can lead to success. O&S reports are available off the shelf and can be delivered to clients on the day of purchase.
PC Games Global Market Opportunities And Strategies Report is the most comprehensive report available on this market and will help gain a truly global perspective as it covers 60 geographies. The chapter on the impact of COVID-19 gives valuable insights on supply chain disruptions, logistical challenges, and other economic implications of the virus on the market. The chapter also covers markets which have been positively affected by the pandemic.
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Trends in the market include:
Adoption of Virtual Reality (VR) And Augmented Reality (AR) Technologies-
Video game developers are increasingly adopting VR and AR technologies to enhance players’ gaming experiences. VR includes a computer-generated simulated environment, usually with auditory and visual feedback. ARprovides an interactive experience by integrating computer-generated information with real-life objects. According to the VRDC VR/AR Innovation report published in 2017, 78% of AR, VR and mixed reality developers were focusing on developing games integrated with these technologies. For instance, Half-Life: Alyx is a brand-new game in the Half-Life universe designed exclusively for PC virtual reality systems. Major companies developing games with AR and VR technologies include Niantic, Owlchemy Labs, Unity Technologies and Ubisoft.
Independent Developers And Publishers-
To improve their profits and recognition in the industry, role-playing games (RPGs) publishers and developers are moving towards being less dependent on distribution platforms or development studios. Traditionally, game developers signed contracts with large publishing companies to receive funding and gain recognition and exposure in the market under the companies’ brands. However, the developers are now increasingly partnering with the publishers who focus on indie (independent) developers. Further, publishers are also becoming less dependent on digital distribution platforms such as Steam and are establishing their own studios to provide aid to the indie developers by not claiming their IP rights. Independent RPGs publishers include Versus Evil, Team17 Group and Kongregate.
The market is segmented:
By Type Of Genre –
a) Action
b) Shooter
c) Sport
d) Role Playing
e) Fighting
f) Adventure
g) Racing
h) Other
i) Strategy
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