Console Games Market Size, Analysis, Trends, and Strategies 2024–2033

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Overview and Scope

Console games are a form of interactive multimedia software that use a video game console to deliver an interactive multimedia experience through a TV or other display device.

Sizing and Forecast

The console games market size has grown strongly in recent years. It will grow from $77.47 billion in 2023 to $83.85 billion in 2024 at a compound annual growth rate (CAGR) of 8.2%. The growth in the historic period can be attributed to impact of exclusive titles, digital distribution platforms, expansion of gaming genres, introduction of home consoles, rise of iconic game titles.

The console games market size is expected to see strong growth in the next few years. It will grow to $115.59 billion in 2028 at a compound annual growth rate (CAGR) of 8.4%. The growth in the forecast period can be attributed to transition to next-generation consoles, subscription-based gaming services, cloud gaming platforms, integration of virtual reality (vr), continued emphasis on exclusive titles. Major trends in the forecast period include narrative-driven games, environmental and social themes, accessibility and inclusivity, augmented reality (ar) integration, growth of esports.

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Segmentation & Regional Insights

The console games market covered in this report is segmented –

1) By Type: Digital Console Games, Online/Microtransaction Console, Physical Console Games
2) By Device: TV, Computer/PC, System Consoles
3) By Application: Shooter, Action, Sport Games, Role-Playing, Adventure, Racing, Fighting, Strategy, Other Applications

The Asia-Pacific was the largest region in the console games market share in 2023. Asia-Pacific is expected to be the fastest-growing region in the global console games market report during the forecast period. The regions covered in the console games market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

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Major Driver Impacting Market Growth

The major driving force for the console games market is the rapid increase in the number of active gamers across the world. The number of the gamers is expected to reach 2.73 billion by 2021. According to Nielsen, 64% of the general population in the USA are gamers. Esports viewers would also significantly contribute to the growth of console games market as around 557 million people watched Esports in 2021.

Key Industry Players

Major companies operating in the console games market report are Apple Inc., Alphabet Inc., Microsoft Corporation, The Walt Disney Company, Tencent Holdings Limited, Sony Interactive Entertainment LLC, NetEase Inc., Valve Corporation, Nintendo Co. Ltd., Bandai Namco Entertainment Inc., Activision Blizzard Inc., Electronic Arts Inc., Epic Games Inc., Take-Two Interactive Software Inc., Square Enix Holdings Co. Ltd., Zynga Inc., Nexon Co. Ltd., Konami Holdings Corporation, Ubisoft Entertainment SA, NCSoft Corporation, Supercell Oy, Sega Corporation, Unity Technologies ApS, Capcom Co. Ltd., GungHo Online Entertainment Inc., Gameloft SE, Gearbox Software LLC, Midway Games Inc., Game Freak Inc., Telltale Inc., DeNA Co. Ltd., Mixi Inc., Glu Mobile Inc., Jam City Inc., Miniclip SA, Rovio Entertainment Corporation, Scopely Inc., Behaviour Interactive Inc., G5 Entertainment AB

The console games market report table of contents includes:

1. Executive Summary
2. Console Games Market Characteristics
3. Console Games Market Trends And Strategies
4. Console Games Market – Macro Economic Scenario
5. Global Console Games Market Size and Growth

32. Global Console Games Market Competitive Benchmarking
33. Global Console Games Market Competitive Dashboard
34. Key Mergers And Acquisitions In The Console Games Market
35. Console Games Market Future Outlook and Potential Analysis
36. Appendix

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