New year, new updates! Our reports have been revised for market size, forecasts, and strategies to take on 2021 after the COVID-19 impact: https://www.thebusinessresearchcompany.com/global-market-reports
The Video Game Software Global Market Report 2020-30 by The Business Research Company describes and explains the global video game software market and covers 2015 to 2020, termed the historic period, and 2020 to 2025, termed the forecast period, along with further forecasts for the period 2025-2030. The report evaluates the market across each region and for the major economies within each region.
The Video Game Software Global Market Report 2021 covers video game software market drivers, video game software market trends, video game software market segments, video game software market growth rate, video game software market major players, and video game software market size.
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The video game software market report provides an in-depth analysis of the impact of COVID-19 on the global video game software industry, along with revised market numbers due to the effects of the coronavirus and the expected video game software market growth numbers 2021-2030.
Video Game Software Global Market Report 2021 is the most comprehensive report available on this market and will help gain a truly global perspective as it covers 60 geographies. The chapter on the impact of COVID-19 gives valuable insights on supply chain disruptions, logistical challenges, and other economic implications of the virus on the market. The chapter also covers markets which have been positively affected by the pandemic.
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The global video game software market reached a value of nearly $167,220.2 million in 2019, having increased at a compound annual growth rate (CAGR) of 13.0% since 2015. The market is expected to decline from $167,220.2 million in 2019 to $166,439.7 million in 2020 at a rate of -0.5%. The market is then expected to recover and grow at a CAGR of 11.0% from 2021 ad reach $223,277.1 million in 2023. The market is expected to reach $274,458.3 million in 2025, and $452,628.1 million in 2030.
The report covers the video game software market’s segments-
1) By Type: PC Games, Browser Games, Smartphone/Tablet, Console Games
2) By Type Of Transaction: Physical, Online/ Microtransaction, Digital
3) By Genre: Action, Shooter, Adventure, Role-playing, Strategy, Fighting, Sports, Racing, Others
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