The Business Research Company’s latest report Esports Global Market Report 2020 covers Esports market drivers, Esports market trends, Esports market segments, Esports market growth rate, Esports market major players, and Esports market size. The report provides in-depth analysis of the impact of COVID-19 on the Esports industry, along with revised market numbers due to the effects of the coronavirus.
Esports Global Market Report 2020 is the most comprehensive report available on this market and will help gain a truly global perspective as it covers 60 geographies. The chapter on the impact of COVID-19 gives valuable insights on supply chain disruptions, logistical challenges, and other economic implications of the virus on the market. The chapter also covers markets which have been positively affected by the pandemic.
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The global esports market is expected to grow from $1.09 billion in 2019 and to $1.11 billion in 2020 at a growth rate of 2.16%. The slow growth in 2020 is mainly due to the economic slowdown across countries owing to the COVID-19 outbreak and the measures to contain it. The market is then expected to grow and reach $2.11 billion in 2023 at CAGR of 23.82%.
The report covers the esports market’s segments-
1) By Game: Multiplayer Online Battle Arena (MOBA), Real Time Strategy, First Person Shooter, Fighting And Sports.
2) By Platform: PC, Console, Mobile, Others.
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